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Kaiz0r

3
Posts
A member registered Jul 27, 2017

Recent community posts

Ow! That is very fancy! Awesome!

Found a small bug, when building something there is no information pop-up to show what is needed build the object. It is just labeled as "foundation". The picture shows the crude bench saw, but it happens with the flooring, storage crate and the crude workbench as well (I haven't tried anything else yet).

Hey there!

Been fooling around for a couple of hours now (and yesterday, until 3am, it is so addictive to watch the army of little dudes destroy collect and replant a forest over and over again) and noticed a few things, most of them have already been mentioned by other but I will voice them as well:

  • Identification / possibility to name or identify stations and storage
  • A possibility to copy commands (and use the above locations or names for easy adaptation)
  • If the above can work, some sort of standard command book where you can store some of the copied commands for later use
  • Read inventory amount and and make a yes or no condition to continue (if product 'x' below 10 continue script, else wait)
  • Next to the "repeat" option a basic "if then else" construction (combined with the above)
  • Set waypoint that will be the centre of the workrange
  • A way to lock inventory type in the crates, so when the last one is taken it will not reset to nothing
  • Possibility to customize individual or groups of bots for easy identification

A small bug I found, when a bot runs out of charge when standing in a gate, the bot programmed to recharge it will not do it. It is possible to manually charge them. Also other bots will not be able to use the gate.


Keep up the good work! Can't wait to see what is next!